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Tim Newsome-Ward

Level Designer

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Tag: UE4

BioShock – Level design project – Lighthouse

Posted on August 5, 2022October 1, 2022 by admin

Hello there, In this post I’ll be briefly going through some of the static meshes that I modeled for the…

Posted in Level DesignTagged collision mesh, level design, UE4, UE5, unreal engineLeave a Comment on BioShock – Level design project – Lighthouse

BioShock – Level Design Project – Reference

Posted on July 26, 2022July 27, 2022 by Tim Newsome-Ward

Around 6 years ago I began working on an idea for a personal level design project based on the original…

Posted in Level Design, PC, XboxTagged Bioshock, environmental storytelling, level design, UE4Leave a Comment on BioShock – Level Design Project – Reference

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