Personal

Half Life 2: Grainger’s Point

  • Personal level design project
  • Hammer ++ editor
  • Built around player choice

Half-Life 2: Reactor D6

  • Personal level design project
  • Hammer editor
  • Submitted to Steve Lee’s level design jam series.

BioShock: Mad God

  • Personal level design project
  • UE5
  • Scripted gameplay beats

LOS

  • First person open world prototype
  • Unity
  • Designed in conjunction with a research project exploring meaningfulness in videogames.