Role: Junior designer | Platform: iOS, Android: 7.5M + Downloads | Genre: Casual | Engine: Unity | 2021-2022


“This reimagining of the unique and classic 90s puzzle game is available on your mobile and comes packed with more fun than ever before!”


I am currently part of the live ops team that produces new content. In particular, my responsibilities include:

  • Create, tune and balance new procedural challenge, mayhem and planet levels
  • Create crafted levels
  • Create event based IAP’s
  • Wrote documentation for internal and external stakeholders
  • Assist with optimisation and debugging to fix issues raised by testers