Hello, I’m Tim!

Hi, I’m Tim, a level designer who loves crafting things from the ground up. For me, level design is about creating interesting possibility spaces that embrace mechanics, systems and story to create amazing experiences for players.

I’m currently a junior designer at Exient Entertainment where I mainly create levels and content as part of the live ops team on Lemmings and Angry Birds Transformers. Before that I was involved in a research project with the University of York and XR stories, focusing on the capacity of videogames to go beyond entertainment and provide meaningful experiences. I also co-founded the indie game studio Desktop Daydreams where I shipped a variety of games.

Any questions?