Developer| DesktopDaydreams Studios | 2014
An experimental project where I worked as the lead game designer. I was responsible for all facets of design, ranging from documentation to pacing.
- Prototyped game play systems with a focus on a fun & satisfying but short game loop
- Wrote GDD & Documentation
- Organised and project managed virtual of team of 3
- Organised play test sessions, collected feedback and iteration
- Organised marketing and social media