Role: Junior designer | Platform: iOS, Android: 7.5M + Downloads | Genre: Casual | Engine: Unity | 2021-2022


“This reimagining of the unique and classic 90s puzzle game is available on your mobile and comes packed with more fun than ever before!”


I am currently part of the live ops team that produces new content. In particular, my responsibilities include:

  • Create, tune and balance new procedural challenge, mayhem and planet levels
  • Create crafted levels
  • Create event based IAP’s
  • Wrote biographies, character names and implemented localisation
  • Wrote documentation for internal and external stakeholders
  • Worked with all departments to fix issues, assist with optimisation and debugging raised by QA



Hello, I’m Tim!

Hi, I’m Tim, a game designer who loves crafting things from the ground up. I’m passionate about designing systems, features and story telling that focus on player experience. I have great design instincts and adore idea generation through prototyping.

I’m currently a junior designer at Exient Entertainment where I’m part of the live ops team working on Lemmings and Angry Birds Transformers. Before that I was involved in a research project with the University of York and XR stories, focusing on the capacity of videogames to go beyond entertainment and provide meaningful experiences. I also co-founded the indie game studio Desktop Daydreams where I shipped a variety of games.

Any questions?