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Tim Newsome-Ward

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Author: Tim Newsome-Ward

BioShock – Level Design Project – Reference

Posted on July 26, 2022July 27, 2022 by Tim Newsome-Ward

Around 6 years ago I began working on an idea for a personal level design project based on the original…

Posted in Level Design, PC, XboxTagged Bioshock, environmental storytelling, level design, UE4Leave a Comment on BioShock – Level Design Project – Reference

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