Hello there…

Hi, I’m Tim, a level & game designer who loves crafting things from the ground up. I’m passionate about level design and creating interesting possibility spaces that embrace story, mechanics and systems that evoke meaningful experiences for players.

I’m currently a Level Designer at Tag Games where I’m part of the level design team creating levels for Stumble Guys. Before that I created levels on Lemmings and Angry Birds Transformers and undertook a research project with the University of York and XR stories, focusing on the capacity of videogames to go beyond entertainment and provide meaningful experiences. I also co-founded the indie game studio Desktop Daydreams where I shipped a variety of games on PC, Xbox & Mobile.

Please say hi!